Postal 2: The Misunderstood Masterpiece and the History of the Postal Series

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7/26/2026 · 👁 0 · postal-2postal-seriesmisunderstood-gamesbanned-gamesgame-historyuwants-game-talkpostal-brain-damagedpostal-redux
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What is the history and explanation of the Postal 2 game and the Postal series?
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The Controversial Legacy of Postal: A Deep Dive into Running With Scissors' Infamous Series

The Postal series, developed by Running With Scissors (RWS), stands as one of the most polarizing and controversial franchises in video game history. Known for its extreme violence, dark humor, and deliberate provocation, Postal has consistently pushed boundaries and ignited debates about censorship, artistic freedom, and the nature of video game content.

The Genesis: Postal (1997)

The original Postal, released in 1997, was a top-down isometric shooter that immediately garnered attention for its disturbing themes. Players control "Postal Dude," a mentally unstable protagonist who embarks on a murderous rampage through various locations in the fictional town of Paradise, Arizona.

Key Characteristics of Postal (1997):

  • Fixed Perspective: The game utilized a 2.5D isometric view, a common style for shooters of its era.
  • Mass Murder Simulator (Perception): While RWS claimed the game was a commentary on violence, many critics and politicians labeled it a "mass murder simulator" due to its premise.
  • Psychological Horror Elements: The game's narrative, told through the Dude's increasingly deranged diary entries, hinted at a descent into madness.
  • Political Controversy: Postal faced immediate backlash, with calls for bans and boycotts, primarily from religious and conservative groups. It was even cited in the context of real-world violence.
  • Minimalist Story: The plot was largely abstract, focusing on the Dude's mental state rather than a clear objective beyond "getting revenge" or "snapping."

The Evolution: Postal 2 (2003)

Postal 2, released in 2003, marked a significant departure from its predecessor in terms of gameplay and presentation. It transitioned to a first-person perspective and introduced an open-world environment, allowing players unprecedented freedom in how they approached the game's objectives.

Key Innovations and Controversies of Postal 2:

  • First-Person Open World: This was a major shift, allowing players to explore Paradise, Arizona, in a non-linear fashion.
  • "Go Postal" Mechanic: The game's core loop involved completing mundane tasks (e.g., getting milk, cashing a check) that invariably led to chaotic and violent encounters. Players could choose to be peaceful or go on a rampage.
  • Absurdist Humor and Satire: Postal 2 leaned heavily into black comedy, satire, and shock value. It parodied various aspects of American culture, politics, and video game tropes.
  • Extreme Violence and Gore: The game was infamous for its graphic depictions of violence, including dismemberment, decapitation, and the ability to urinate on corpses.
  • NPC Interaction: NPCs reacted dynamically to player actions, creating emergent gameplay situations.
  • Multiplayer (Share the Pain): An expansion, Share the Pain, added multiplayer modes, further extending the game's lifespan.
  • Continued Banning and Censorship: Postal 2 faced even more widespread bans and restrictions globally than its predecessor, particularly in countries like Australia and New Zealand.
  • Cult Classic Status: Despite (or perhaps because of) the controversy, Postal 2 developed a dedicated cult following who appreciated its irreverent humor and unique gameplay.

The Series Continues: Spin-offs, Expansions, and Sequels

The Postal series didn't stop with Postal 2. RWS continued to develop new entries, often maintaining the core tenets of violence, humor, and controversy.

  • Postal III (2011): Developed by Akella and published by RWS, Postal III was met with overwhelmingly negative reception. It was criticized for its numerous bugs, poor optimization, and a perceived departure from the series' core identity. RWS later disowned the game.
  • Postal 2: Paradise Lost (2015): A fan-requested official expansion for Postal 2, developed by RWS. It was well-received for bringing back the original game's spirit and adding new content.
  • Postal Redux (2016): A high-definition remake of the original Postal, offering updated graphics and controls while preserving the classic gameplay.
  • Postal 4: No Regerts (2022): The latest main installment, developed by RWS. It aimed to be a true successor to Postal 2, bringing back the open-world, first-person gameplay with updated graphics and more of the series' signature humor and chaos. It was released in early access in 2019 and fully released in 2022, continuing to receive updates and improvements.

The Enduring Appeal and Criticism

The Postal series, particularly Postal 2, maintains a unique position in gaming. Critics often condemn it as gratuitous and irresponsible, while fans praise its satirical edge, freedom of choice, and willingness to offend.

**Arguments for Postal's Value:**

  • Satirical Commentary: Proponents argue that the games are a form of satire, commenting on societal violence, media sensationalism, and the absurdities of everyday life.
  • Player Choice: Postal 2 famously allowed players to complete objectives peacefully, highlighting that the violence was often a player-driven choice.
  • Artistic Freedom: RWS has consistently defended their games as exercises in artistic expression, arguing against censorship.
  • Unique Identity: The series has carved out a niche with its distinct brand of dark humor and unapologetic approach.

**Arguments Against Postal's Content:**

  • Glorification of Violence: Critics contend that the games normalize or even glorify extreme violence, potentially influencing impressionable players.
  • Lack of Meaningful Message: Some argue that any satirical intent is overshadowed by the sheer amount of shock value and gore, making the message unclear or lost.
  • Irresponsible Content: The games have frequently been linked (often unfairly or speculatively) to real-world violent incidents, fueling concerns about their impact.

Regardless of one's stance, the Postal series remains a significant, albeit contentious, chapter in video game history, continually challenging perceptions of what video games can and should be.

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